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Leveling the computational playing field: Inquiring about factors predicting computational thinking in constructionist game-based learning
Leveling the computational playing field: Inquiring about factors predicting computational thinking in constructionist game-based learning
Computational thinking (CT) is key in STEM and computer science (CS) education. Recently, there has been a surge in studies inquiring about the factors that predict the CT development of young students. We extend these prior works by inquiring about the factors that predict the CT of students (n = 932) in a constructionist game-based learning (GBL) STEM curriculum.
Snapshots of Native Experiences in STEM
Snapshots of Native Experiences in STEM
Native STEM Portraits: A Longitudinal, Mixed-Methods Study of the Intersectional Experiences of Native Learners and Professionals in STEM (NSP for short) with a National Science Foundation (NSF)-funded project which launched in September 202.
Interweaving Equitable Participation and Deep Mathematics
Interweaving Equitable Participation and Deep Mathematics
A powerful resource that fosters a true sense of community, this book focuses on a dual commitment: to teaching deep and challenging mathematics and to equitable participation for all students in the classroom.
The Role of Giving Back and Two-Eyed Seeing for Engineering & Computer Science Indigenous Students Transitioning to the Workplace
The Role of Giving Back and Two-Eyed Seeing for Engineering & Computer Science Indigenous Students Transitioning to the Workplace
Presented at the 2024 RESPECT Conference in Atlanta, this paper illuminates transformational change initiated by Native students who are transitioning into the workplace in engineering and computer science