Promoting Mathematically-Rich, Equitable Game Software
Megan Megan, Jan Mokros, and Andee Rubin
Mathematics Teaching in the Middle School Vol. 5, No. 3 (NOVEMBER 1999), pp. 180-186
Summary
Identifies characteristics of mathematically rich, equitable game software for middle school students. Introduces and compares two games called Math Blaster and Logical Journey of the Zoombinis.
![Promoting Mathematically-Rich, Equitable Game Software](https://www.terc.edu/wp-content/uploads/2019/09/Pub_Journals_feature_v1.jpg)
Content Areas:
Math
Out of School / Informal Education
Technology
![Math](https://www.terc.edu/wp-content/uploads/2019/08/icon_math.png)
![Out of School / Informal Education](https://www.terc.edu/wp-content/uploads/2019/08/icon_outofschool.png)
![Technology](https://www.terc.edu/wp-content/uploads/2019/08/icon_technology.png)
Related People:
Megan Murray and Andee Rubin