Our Legacy of Impactful Projects
At TERC, we take pride in our ongoing commitment to shaping the STEM education landscape through innovative projects and groundbreaking research. Delve into our archives to discover the stories, methodologies, and outcomes of these impactful projects. Even though they may no longer be actively running, the knowledge and insights gained from these initiatives continue to shape the future of STEM education.
![STEM for All Video Showcase](https://www.terc.edu/wp-content/uploads/2019/09/STEM_Video_Showcase.jpg)
Connected Communities and Disseminated Cutting Edge Work Through Video and Discourse
![Storybook STEM](https://www.terc.edu/wp-content/uploads/2019/09/Storybook_STEM.jpg)
Storybook STEM catalyzed new research studies and partnerships to advance efforts in ISE contexts, including the role of books in learning experiences, how books are selected or designed, and how the reading is facilitated by teachers and families.
![The STEM Teacher Leadership Network (STEMTLnet)](https://www.terc.edu/wp-content/uploads/2019/09/STEM_Teacher_Leadership_Network.jpg)
The STEM Teacher Leadership Network (STEMTLnet) was an interactive learning community and collegial network where STEM teacher leaders and aspiring teacher leaders shared their paths, challenges, strategies, lessons learned, and resources with each other.
![Transforming College Students’ Statistical Thinking: Data, Technology & Modeling](https://www.terc.edu/wp-content/uploads/2019/09/project_TransformingStatistical.jpg)
This project developed frameworks for understanding how students learn to represent, model, and organize data as part of their understanding of statistics and data analysis.
![Who’s Counting: Estimating Monarch Colony Size](https://www.terc.edu/wp-content/uploads/2019/09/project_CountingButterflies.jpg)
Counting Butterflies is an iSWOOP workshop focused on monarch butterflies that overwinter in California and in Michoacán, Mexico.
![Zoombinis Research](https://www.terc.edu/wp-content/uploads/2019/09/project_ZoombinisResearch.jpg)
This project leveraged the existing Zoombinis game by embedding tools for studying patterns of students’ decision-making and problem-solving in the environment.