Version: 3


Principal Investigator: Jodi Asbell-Clarke

Funders: National Science Foundation


The Finnish-US Network (FUN) is blending methods and test beds from both countries to get a broader picture of how engagement and learning are entwined in the growing field of game-based learning. As part of an NSF-funded Science Across Virtual Institutes (SAVI) effort, teams from the Educational Gaming Environments group (EdGE) at TERC, WGBH and Northern Illinois University are partnering with Finnish researchers from University of Tampere and University of Aalto. Together these groups have an extensive set of research-grounded games encompassing science, technology, engineering, and mathematics topics, for audiences from pre-K through postsecondary/undergraduate. Each team in this consortium is examining engagement in game-based learning in a different yet complementary way—methodologies across the research team include a variety of surveys, video analysis techniques, experience sampling methods, and educational data mining. The FUN researchers are conducting cross-team studies to look for similarities and differences arising in different cultures and different gaming environments. This research begins in spring 2013 with large national surveys of youth 14-18 in both countries to examine the relationships among game experience, gamer identity, science identity, and understanding of the nature of science.