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The impact of visual and auditory distractions on the performance of neurodiverse students in virtual reality (VR) environments
The impact of visual and auditory distractions on the performance of neurodiverse students in virtual reality (VR) environments

Explore the impact of ambient stimuli on cognitive tasks in virtual reality. Discover how VR can empower neurodivergent learners for better attention control. Insights and design recommendations revealed.

Environmental Science and Biocomplexity
Environmental Science and Biocomplexity

An innovative high school curriculum designed around the dynamics of complex and evolving coupled natural and human (CNH) systems.

Hands On! Magazine: Spring 2004
Hands On! Magazine: Spring 2004

Articles include: * Test Scores: What Can They Tell Us? * On the Road With Math * Storyline * Darwin's Journals, and yours

EdGE at TERC is looking for participants in a new research study.
EdGE at TERC is looking for participants in a new research study.

EdGE at TERC is looking for educators (grades 3-8) who are interested in using differentiated computational thinking materials as part of the INFACT research study. Their research is focused on how to scaffold students’ executive function skills and support productive persistence.

Hands On! Magazine: Spring 2022
Hands On! Magazine: Spring 2022

Articles include: * A Framework for Using Mathematics Curriculum to Support Equity * STEM Workforce Stories  for Adolescents Who Are Deaf or Hard of Hearing * 3D Making as a Context for Learning Math, Spatial Reasoning, and Computational Thinking * If it Has to Last, NASP

Hands On! Magazine: Winter 2011
Hands On! Magazine: Winter 2011

Articles include: * Creating and Sustaining Online Professional Learning Communities * Windows on Earth * Bioteach * Renewal Through Lesson Study

Hands On! Magazine: Winter 2017
Hands On! Magazine: Winter 2017

Articles include: * Special Interface for Special Students * Focus on Energy * Young People Designing Games About Climate Change * Whats the Weather? eBook * Zoo Learning Comes to Life

Hands On! Magazine: Fall 2020
Hands On! Magazine: Fall 2020

Articles include: *Computational Thinking and Executive Function: Where Neurodiveristy Shines *Introducing the Signing Bioscience Dictionary (SBD) *Mathematical Argumentation, Open-ended Conjecturing, and Equity

Hands On! Magazine: Spring 2021
Hands On! Magazine: Spring 2021

Articles include: *"I think around the box": Experiences of a Native Two-spirit Undergraduate Student in Computing *If You Know the Answer, Don't Ask the Question: Open-ended questions and math conversation *Storybook Stem: Children's Literature as a Tool for Supporting Equitable STEM Learning for Families

UniVRsal Access
UniVRsal Access

For UniVRsal Access, EdGE is co-designing a Virtual Reality (VR) STEM mystery game with learners with autism, embedding supports for sensory, attention, and social issues, and researching how VR can be used to increase access and broaden participation in STEM learning.